The chess piece was created by adding a background image to the front view, and then tracing half the chess piece, I converted it to an editable spline to 'fillet' the curves.
it was then as simple as choosing the lathe on the spline to create a round chess piece.
The only slight difficulty has was selecting the correct 'align' to create the correct lathe shape.
The start of my plane has been more challenging, Creating a virtual studio is a great way of being able to model objects very accurately, provided the designs are correct, and clearly visible to make out. I have chosen quite a hard plane, which I found on the net. It was simply to test Cutting them out in GIMP and importing, but I have chosen to carry on creating the plane after this.
The issue I had was the original images were not the same size, and the drawing itself does not appear to be quite symmetrical in every way, also the quality of picture is not great and I am finding it hard to move vertex as i cant see through the object too well even with 'X ray' turned on.
The plane itself is also very curved, which you cant see well in the three views, which has made me realized it can be used accurately, but also as just a guide...
The first picture shows my first attempt, I have since started again...
the finished product -
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